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8.5
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51h 07m
main story
75h 42m
main + extras
105h 45m
completionist |
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Co-op: No | Multiplayer: No |
YOUR price €7.88
Description
Set six months after the events of Dragon Age: Origins in the land of Amaranthine, Dragon Age: Origins - Awakening places the player in the role of a Grey Warden trying to rebuild the order while also dealing with political matters as the Arl of Amaranthine.
Named the Warden Commander, the player travels to Vigil's Keep to assume command of the Grey Wardens there. However, the keep is discovered to have been assaulted by Darkspawn, and something amiss is noticed as such an organized attack would have taken an intelligent leader to direct, something thought impossible without the presence of an Archdemon. The player is able to clear the keep with the aid of Mhairi, an able female warrior, and two others: Anders, an apostate mage who seeks refuge away from the Tower of Magi, and Oghren. A new, talking Darkspawn, a Disciple, is discovered to have been the leader of the enemy forces and is defeated. With the keep secured, the player then sets forth on a journey to help garner support for the Grey Wardens and new recruits to join the order's ranks while also looking for clues as to solve the mystery of the intelligent Darkspawn.
Throughout the game, the player journeys to several locations and recruits party members who may undergo the Joining ritual to become Grey Wardens. Along his or her travels, the player meets the "Architect", a strange figure whose intentions remain unclear until the end of the game, and learns about the "Mother", who is a sentient broodmother.
After recruiting all available party members, the player learns of an oncoming war, as Darkspawn advance towards the city of Amaranthine. The player travels to the city with a small band of allies, but soon learns of another Darkspawn force that is headed for Vigil's Keep. Depending on his or her decisions, the player may either order Amaranthine to be burned down after deeming it too late to be saved, causing all the Darkspawn and civilians inside to die, and head back to the Keep, or stay and fight to rid Amaranthine of Darkspawn forces, thus forcing Vigil's Keep to be on its own against the Darkspawn attack there.
Regardless of his or her choice, the player aids in the destruction of the enemy forces and then travels to Drake's Fall, where the "Mother" is presumed to be residing. The player meets the "Architect" once again, and learns of his intention to free the Darkspawn from the impulse to commence a Blight and annihilate the corrupted "Mother." The player may either ally with the "Architect" or kill him. He or she then locates the "Mother", where he or she learns of the ongoing antagonism between the "Architect" and the "Mother" and finds out that the "Architect" had been the one who had awakened the archdemon from the main game after a failed experiment. Ultimately, the player kills the "Mother", and the ending may vary depending on the actions and decisions of the player during the course of the game, and some or none of the party members may perish.
Downloadable Content:
Dragon Age: Origins | €4.65 |
System Requirements
Processor | Intel Core 2 Single 1.6 Ghz Processor (or equivalent) or AMD 64 2.0 GHz Processor (or equivalent) |
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Memory | 1GB (1.5 GB Vista and Windows 7) |
Operating System | Windows XP (SP3) or Windows Vista (SP1) or Windows 7 |
Video Card | ATI Radeon X850 256MB or NVIDIA GeForce 6600 GT 128MB or greater (Windows Vista: Radeon X1550 256 MB or NVidia GeForce 7600GT 256MB) |
DirectX | DirectX (November 2007) |
Free Disk Space | 20 GB HD space |
Abomination
Achievements
Action RPG
Aggro
Alternate Costumes
Animal Companions
Anti-Villain
Archdemons
Archery
Ash Wraith
Atheism
Banter During Gameplay
Bink Video
Blood
Blunt Weapons
Boss Fight
Branching Story Line
Breast Bounce
Broodmother
Character Creation
Cider
Combining Spells
Cooldowns
Corrupted Spider
Critical Hit
Darkspawn
Desire Demon
Dialogue Trees
Difficulty Level
Dire
Direct2Drive
Disposable Hero
Downloadable Content
Dragons
Drakes
Dungeon Crawling
Dwarves
Earth Manipulation
Eclipse Engine
Elves
Enchantment
English Accent
Expanding Bases
Expansion
External Character Creation
Extreme Violence
Fantasy
Favored Enemy
Female Protagonists
Fire Manipulation
Game of the Year Edition
GamersGate
Games on Demand
GOG.com
Golem
Grey Warden
Hair Physics
Health-Consuming Attack
Hematomancy
Horse
Human
Hunger Demon
Injury
Inventory Loss
Jump
Knight
Knock Back
Level Scaling
Level Up Health Refill
LGBT
Lightning Manipulation
Loading Screen Advice
Loading Screens
Loot Gathering
Magically Imbued Weapons
Melee
Mercenary
Merchants
Moral Decisions
Multi-Monitor Support
Multiple Endings
Necromancy
Nudity
Nug
On-The-Fly Character Switching
Open World
Open Wounds
Origin
Original Soundtrack Release
Pausable Real Time Combat
PC to Console Port
PhysX
Prostitute
Prostitution
Pseudo Non-Linear
Qunari
Racism
Re-Spec
Real-Time Combat
Recruitable Characters
Recycled Characters
Retroactive Continuity
Rogues
Romance
Rune
Save File Unlockables
Scaleform
Searching Corpses
Sex
Sexualized Women
Shade
Shape-Shifting
Shield Bash
Side Quests
Silent Protagonist
Single-Player Only
Slashing Weapons
Slavery
Sword and Sorcery
Sword Stuck in the Ground
Sylvan
Talking Trees
The Blight
The Chantry
The Children
The Circle of Magi
Traps
Trophy Room
Tsundere
Two-Handed Weapons
User Generated Content
Using Dialogue to Avoid Combat
Vanishing Act
Vendor Trash
Victory Gong
Warriors
Werewolves
Where Are They Now? Ending
Wisp Wraith
Wizards