78
6
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13h 06m
main story
17h 11m
main + extras
25h 52m
completionist |
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Co-op: Yes | Multiplayer: No |
YOUR price €8.79
Description
Isaac Clarke returns, joined by merciless soldier John Carver, to chase a risky plan that promises to finally stop the Necromorphs. Together Clarke and Carver must explore the frozen planet of Tau Volantis and track down the secret they hope will end the Necromorph plague forever, all while overcoming avalanches, treacherous ice-climbs, and the violent wilderness. Facing deadlier evolved enemies and brutal elements, the unlikely pair must work together to save mankind from the impending apocalypse.
Fighting alongside a co-op partner changes the way you play the game. While playing the co-op version of Dead Space 3’s campaign, you will uncover additional story elements, cut-scenes, and battle strategies that are exclusive to this mode. Play how you want - immerse yourself in the classic single-player campaign with Isaac Clarke, then discover how the story evolves when a co-op partner is present in your campaign.
Team up with a partner as Isaac Clarke or John Carver and take down the terror together. Facing deadlier evolved enemies and the brutal elements, the unlikely pair will work together to build weapons, overcome the harsh environment, and save mankind from the impending apocalypse.
Create your weapon piece by piece
With thousands of possible combinations you can create the perfect weapon to take down the Necromorph plague. Using a multitude of parts, build the ultimate tool and the very best will be featured in Dead Space 3. Craft and share as many different weapon variations as you want.
Know the story
- Click on the image to see all cut scenes from this game.SPOILER ALERT: If you are planning to play this game do not click on the image!
- Click on the image to see all cut scenes from this game.SPOILER ALERT: If you are planning to play this game do not click on the image!
System Requirements
Processor | Pentium D 840 3.2GHz |
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Memory | 1 GB |
Operating System | Win Xp 32 |
Video Card | Radeon X1600 Pro 512MB |
DirectX | DX 9 |
Free Disk Space | 10 GB |
Achievements
Adaptation
Agile Mutant/Undead Enemy
Aliens
Alternate Costumes
Alternate Fire
Ambient Music
Ammo Counter on Weapon
Attachments
Audio Logs
Baby
Backtracking
Blood
Blood Splatter
Bread Crumb Trails
Breakable Glass
Breath Meter
Burning
Chapters
Checkpoints
Chest-High Walls
Collapsable Helmets
Color Separation
Confirm Menu Choices
Cooperative Play
Corpse Spasms
Corridor Crawler
Countdown Timer
Cover System
Crafting
Crediting Pets
Crepuscular Rays
Crouching
Cults
Curb Stomp
Currency
Darkness
Dear Diary
Death
Decapitation
Decontamination
Derelict Vessel
Digital Distribution
Directed Escape
Disease
Dismemberment
Divinity Explained by Aliens
Dog
Downloadable Content
Dynamic Soundtrack
E3 2012
Electricity
Elevators That Mask Loading Times
Enemies That Spawn Enemies
Energy Weapons
Environment as Weapons
Environmental Kill
Exploding Enemies
Explosion
Eye Scars
Fake In-game Advertising
False Death
Fire
Flickering Light
Flying Enemies
Forced Slow Walking
GamersGate
Gamescom 2012
Glowing Eyes
Gore System
Government
Gradual Enemy Introduction
Gravity
Grief Beard
Guided by Radio
Hacking
Hallucination
Hardcore Mode
Havok Physics
Headshot
Health
Henchmen
Horror
Hub World
HUD Video Messages
HUDdie
Human
Improvised Weapon
Inconvenient Malfunction
Innocent People Die
Insanity
Inside a Living Creature
Instant Death
Instant Kill
Inventory
Inventory Grid
Jump Scare Moment
Kiss
Lens Flare
Level Titles
Limb Targeting
Limited Light Source
Linear Gameplay
Loud Ambient Noises
Love
MacGuffin
Male Protagonists
Mankind's Monsterous Future
Melee
Menus Don't Pause Gameplay
Message on the Wall
Microtransaction
Minigames
Monster Infighting
Multiple Protagonists
Mutants
Necromorph
New Game Plus
No HUD
Non-Player Character
Non-Specific Ammo
One-Man Army
Online
Origin
Over-the-Shoulder
Permanent Death
Physics Manipulation
PlayStation Now
PlayStation Plus
PlayStation Trophies
Plot Twist
Polygonal 3D
Profanity
Protagonist Death
Puzzles
Quick Time Event
Reading
Real Money Transaction
Real-Time Combat
Religion
Reloading
Reward Sound
Roll
RPG Elements
Sadism
Save File Unlockables
Sci-Fi
Scientist
Scripted Events
Sequel
Shake Off
Signature Weapon
Snow
Sounds of Despair
Stealth
Stock Up Area
Stomping
Strategic Dismemberment
Subtitles
Suicide
Survival
Survival Horror
Swarming Enemies
Sweeping Vista
Telekinesis
The Future
The Locked Door
Third-Person Perspective
Tiltable Menus
Time Limit
Today I Turned Into a Zombie
Train Level
Transformations
Trilogy
Turret Sequence
Tutorial
Undead
Unitology
Upgradeable Weapons
Villainous Moon
Virtual Shop
Visible Binary
Voice Acting
Walking Protagonist
WASD Movement
Weak Spot
Weapon Modification
Weightlessness
Zero Gravity Combat
Zombie
Zoom