86
8
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11h 27m
main story
13h 18m
main + extras
20h 42m
completionist |
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Co-op: No | Multiplayer: No |
Description
The player takes on the role of an engineer named Isaac Clarke, who battles a polymorphic, virus-like, alien infestation which turns humans into grotesque alien monsters called "Necromorphs", on board a stricken interstellar mining ship named the USG Ishimura.
Downloadable Content:
Dead Space | €5.96 |
System Requirements
Processor | 2.8 GHz or faster |
---|---|
Memory | 1 GB RAM or more for Windows XP (2 GB for Vista) |
Operating System | Microsoft Windows® XP SP2 or Vista |
Video Card | DirectX® 9.0c compatible video card, Shader Model 3.0 required, 256 MB or better, NVIDIA GeForce 6800 or better (7300, 7600 GS, and 8500 are below minimum system requirements), ATI X1600 Pro or better (X1300, X1300 Pro and HD2400 are below minimum system requirements) |
DirectX | DirectX® 9.0c compatible sound card |
Free Disk Space | 7.5 GB free space |
Achievements
Adaptation
Agile Mutant/Undead Enemy
Alien Languages
Aliens
Alternate Costumes
Alternate Fire
Ambient Music
Ammo Counter on Weapon
Ancient Advanced Civilization Technology
Arrival by Crash Landing
Artificial Intelligence
Audio Logs
Aural Characters
Auto-Aim
Baby
Backtracking
Been Here Before
Betrayal
Blood
Blood Splatter
Blood Trails
Body Armor
Body Stuck Between Elevator Doors
Boss Assistance
Boss Fight
Bread Crumb Trails
Breaking the Fourth Wall
Breaking Through Windows
Breath Meter
Burning
Button Mashing
Buttstroke
Can't Kill Innocents
Changing Sides
Character Says The Name of The Game
Charge
Charging Heavyweight Enemies
Checkpoints
Cliffhanger
Collapsable Helmets
Collective Conciousness
Concordance Extraction Corporation
Context Sensitive
Corpse Spasms
Corridor Crawler
Countdown Timer
Crash Landing
Credits Menu Option
Crying
Crying Babies
Cult Leader
Cults
Curb Stomp
Currency
Damage Model
Darkness
Dead End
Dear Diary
Death
Debilitated Movement
Decapitation
Decontamination
Demonic Infants
Derelict Vessel
Detachable Body Parts
Difficulty Level
Direct2Drive
Directed Escape
Disembodied Voice
Dismemberment
Divinity Explained by Aliens
Downloadable Content
Dynamic Slicing
Dynamic Soundtrack
E3 2008
Easter Egg
Electricity
Elevators That Mask Loading Times
Enemies from Stasis Chambers
Enemies That Spawn Enemies
Enemy Spawner
Energy Weapons
Engineer
Environment as Weapons
Environmental Kill
Eponymous Level Title
Escape From Exploding Building
Escort Mission
Evade
Expendable NPC
Experiments Gone Awry
Exploding Enemies
Exploding Gas Tanks
Exploding Head
Exploding Props
Exploding Vehicles
Exploration
Explosion
Extreme Violence
Fake In-game Advertising
Female Antagonists
Fetch Quests
Fetus as a Final Boss
Final Boss
Fire
Flaming Weapon
Flickering Light
Flying Enemies
Footprints
Forced Slow Walking
Future Sport
Game Critics Awards
Game Developers Choice Awards 2009
Games on Demand
Games on which Anime are Based
Games on Which Comic Books are Based
Games on Which Movies are Based
Games That Ask You to Press Start But Will Accept Other Buttons
Getting Stuck In Geometry
Ghostly Manifestation
Giant Killing
Glitch
Glowing Eyes
Gore System
Government
Graffiti
Gravity
Greatest Hits
Guided by Radio
Hallucination
Hand to Hand Combat
Harder Versions of Earlier Levels.
Havok Physics
Headshot
Health
Henchmen
Hidden Room
High Definition Graphics
Hologram
Horror
Horseshoe Level Design
HUD Video Messages
HUDdie
Human
Hydroponics
I'm Being Murdered
Idle Animations
Improvised Weapon
Inappropriate Loot
Inconvenient Malfunction
Infinite Ammo
Infinite Resource Spot
Innocent People Die
Insanity
Inside a Living Creature
Instant Death
Instant Kill
Interactive Achievement Awards 2009
Interactive Cutscene
Invented Language
Inventory
Item Combination
Item Container
Jump Scare Moment
Kamikaze
Knock Back
Launching Enemies Into the Air
Lens Flare
Level Titles
Limb Targeting
Linear Gameplay
Loading Screen Advice
Loud Ambient Noises
Love
MacGuffin
Mad Scientist
Male Protagonists
Mankind's Monsterous Future
Melee
Menus Don't Pause Gameplay
Message on the Wall
Mid-development IP Split
Military
Minigames
Monster Closet
Monster In A Box
More Than Two Eyes
Multiple Death Animations
Mutants
Muzzle Flash
Necromancy
Necromorph
New Game Plus
No HUD
No-Reticle Aiming
Non-Player Character
Nonexistent Light Source
Nosebleed
Novint Falcon Support
One-Man Army
Opening Credits During Gameplay
Operation Clusterfuck
Origin
Original Soundtrack Release
Over-the-Shoulder
Palette Swap
Particle System
Persistent Enemy
Physics Manipulation
Pistol Envy
Plasma
Player Character
Playing Dead
Plot Twist
Poison
Polygonal 3D
Pregnancy
Profanity
Puzzles
Questing
Quick Time Event
Ragdoll Physics
Random Loot
Reading
Real-Time Combat
Record Breakers
Recurring Boss
Redshirt
Regenerating Health
Religion
Reloading
Reversed Controls
Reward Sound
RPG Elements
Sadism
Safe Spot
Save Point
Saving the World
Scary Children
Scripted Death
Scripted Events
Secret Achievements
Secret Alphabet
Secret Area
Secret Identity
SecuROM
Selective Invincibility
Severed Hand Cover Art
Shadow
Shake Off
Shooting Range
Shopping
Signature Weapon
Silent Protagonist
Single-Player Only
Six Degrees of Freedom
Skeletons
Slow Motion
Sounds of Despair
Splash Damage
Sprinting
Stacking
Stationary Boss
Steam
Stock Up Area
Stomping
Strategic Dismemberment
Subtitles
Suicide
Survival
Survival Horror
Swarming Enemies
Tech Trees
Telekinesis
The Future
The Hunter
The Locked Door
Theme Song
Third-Person Perspective
Today I Turned Into a Zombie
Tragic Hero
Transformations
Trilogy
Turret Sequence
Two-Handed Weapons
Unbeatable Enemy
Unbreakable Glass
Undead
Unitology
Unlockables
Upgradeable Weapons
Villain
Voice Acting
Vomiting
Walking on Walls
Walking Protagonist
Walls Covered With Organic Tissue
WASD Movement
Weak Spot
Weapon Modification
Weapon Room
Weapon Slot Loadout
Weightlessness
White Noise
Xbox 360 Controller Support for PC
Xfire
Zero Gravity Combat
Zombie