This stealth mechanic is based entirely on the enemies’ range of vision. Light and shadows play no part in whether or not the enemy can see the player.
Showing 1–16 of 18 results
This stealth mechanic is based entirely on the enemies’ range of vision. Light and shadows play no part in whether or not the enemy can see the player.
Showing 1–16 of 18 results
Deus Ex: Human Revolution (Directors Cut)