65
4.5
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12h 57m
main story
16h 17m
main + extras
20h 43m
completionist |
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Co-op: No | Multiplayer: No |
Description
ZombiU thrusts players in the middle of London circa 2012, where an outbreak has infected the population, destroying their humanity and turning them into mindless monsters preying on the flesh of the few remaining survivors. This fear-fueled first-person shooter invites takes all the horror, chaos and tension found in the best of the horror genre and adds original interactive elements, including a unique death mechanic that puts players in the body of a different survivor each time they die, allowing them to track and take down their old, infected characters, recover their equipment and see if they can stay alive just a little bit longer this time
PURE SURVIVAL HORROR: Resources are scarce, your enemies are numerous, and you never know when you’ll find more weapons, ammunition, first aid, or food. How you allocate your resources determines if you live or die.
WITH PERMADEATH, EVERYTHING IS AT STAKE: Survival is not guaranteed. Once you die, your character becomes infected and joins the horde of undead shambling through London. You’ll come back as an entirely new character and try to survive, again, with your first mission being to retrieve your previous character’s supplies.
BUG-OUT BAG: Your bug-out bag holds all your possessions, tools, inventory, first aid kits, maps, and more. Don’t get distracted, as zombies can attack you at any moment. If you die, your bag stays with your old character, who is now a zombie. Will you risk it all to get your bag back, or start scavenging anew?
LONDON CALLING: Survive in a city steeped in grisly history, royal secrets, and bloody tales. Navigate through the medieval Tower of London, stately Buckingham Palace, and modern streets swarming with mobs of the undead.
THE UNDEAD RETURN: Combining the horror of ZombiU with refined gameplay and upgraded graphics, ZOMBI brings the survivalist first-person shooter to next-gen consoles and PC. Adapted to a single screen experience, the active pause system still makes you vulnerable while scanning your environment, completing mini-games or searching your inventory & equipment
System Requirements
Processor | Intel Core 2 Duo E7300 @ 2.6 GHz or AMD Athlon II X2 240 @ 2.8 GHz |
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Memory | 4 GB |
Operating System | Windows 7 SP1 (64bit version only) |
Video Card | nVidia GeForce GTS 450 or AMD Radeon HD5770 (1024MB VRAM) |
Free Disk Space | 25 GB |
180 Degree Turn
Agile Mutant/Undead Enemy
Animation Priority
Asymmetric Gameplay
Backtracking
Baldness
Barricade
Blood
Book-like Menus
Burning
Canonical Death
Code Writing
Confirm Menu Choices
Corpse Run
Corpse Spasms
Crosshair
Crouching
Crow
Darkness
Decapitation
Digital Distribution
Disembodied Voice
E3 2011
E3 2012
Easter Egg
Electricity
English Accent
Falling Damage
Fire
First Person Melee
First-Person Perspective
Full Body Awareness
Gamescom 2012
Glitch
Graffiti
Guided by Radio
Hacking
Heads Up Display
Headshot
Healing Food
Horror
Inconvenient Malfunction
Inventory
Inventory Grid
Inventory Loss
Jump Scare Moment
Late Title Card
Launch Titles
Leaderboard
Lens Flare
Level Cap
Leveling Up
Light Up Crosshair
Lock Picking
london
Lookalike Hardware
Maps
Melee
Menus Don't Pause Gameplay
Message on the Wall
No HUD
Pack-In Game
PAX Prime 2012
Permanent Death
Persistent World
Police
Polygonal 3D
Radar
Rat
Reward Sound
Safe Spot
Same Name Reboot
Scanning
Screenshots
Scripted Events
Searching Corpses
Stat Tracking
Steam
Steam Achievements
Steam Trading Cards
Subtitles
Survival
Survival Horror
The Locked Door
Throwing Weapons
Touch Controls
Traps
Triple Question Mark
Undead Invasion
Upgradeable Weapons
Uplay
Vent Crawling
Vision Obstruction
Voice Acting
White Noise
Wii Nunchuk Support on Wii U
Wii Remote Infrared Pointer Gameplay
Wii Remote Support on Wii U
Wii U Pro Controller Support
Zombie
zombies