A way to reveal the map that requires the player to use a tall object, usually climbing a tower. First made prevalent in Assassin’s Creed (2007), often a feature of Ubisoft open world games.
Showing 1–16 of 51 results
A way to reveal the map that requires the player to use a tall object, usually climbing a tower. First made prevalent in Assassin’s Creed (2007), often a feature of Ubisoft open world games.
Showing 1–16 of 51 results