It’s the designer’s go-to guy. If they want to steer a player in a given direction they’ll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
Showing 1–16 of 63 results
It’s the designer’s go-to guy. If they want to steer a player in a given direction they’ll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
Showing 1–16 of 63 results