Whether it’s an obvious callback, a bookend narration, a repeat in scenery, or a never ending time loop, many games feature an ending that gives the player a severe case of déjà vu.
Showing 1–16 of 20 results
Whether it’s an obvious callback, a bookend narration, a repeat in scenery, or a never ending time loop, many games feature an ending that gives the player a severe case of déjà vu.
Showing 1–16 of 20 results