A state in a turn-based tactics game that the player may set his/her character in at the end of a turn in which the player will attempt to attack any enemy which comes within range during the enemy’s turn.
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A state in a turn-based tactics game that the player may set his/her character in at the end of a turn in which the player will attempt to attack any enemy which comes within range during the enemy’s turn.
Showing all 7 results